Bosses And Structures

This Page will help understand The Concept Of Bosses And Structures Which are Available in Arcane Core

Bosses And Captain Mobs

Bosses Feature Is Still In Development and will be released Soon!

Mob Captains

Mob Captains Spawns Are Just Vanilla Mobs With More Power Health and some special Abilities

There are to types of Mob Captains Rare and Legendary. Rare Mob Captains spawn every 15-20 mins while the legendary mobs have seen so much rare EST 1-3 Hours. Both Rare & Legendary Mobs Drops loot after getting killed, The item Can Have Legendary Enchantments Like once eff 6 pickaxe was found by someone after he killed a Mob Captain

Structures

Structure List (Some Structures Will Not Be Listed)

Swamp Villages Find villages in swamp with witches? Seems like getting that mending librarian isn't going to be that easy.

Jungle Villages Spawning in Jungles are now jungle villages.

Toxic Lair Swamp Structure found in swamp biomes. Surface area has ruins with suspicious gravel, but the inside leads to an underground structure with a miniboss and several trial spawner/vaults and ominous vaults. You can find Antidote, Piercing/Multishot bows here.

Undead Crypts Another underground dungeon with a lot of bones, skulls, and other stuff with one spawner room.

Triden Trail Monument Grand Prismarine structure not spawning guardians naturally, but from a trial spawner here, you can obtain tridents, heart of the sea, and other goodies.

Hamlet Nether Village for the Piglins. This structure is fortified and filled to the brim with Piglins, but exploring it might hold some treasure. You can find maps for Piglin Outstations here.

Jungle Ruins If you're not a fan of the small Jungle temple, maybe search for Jungle ruins. Bogged spawn here and you can find the Photosynthesis Enchantment here.

Lone Citadel Probably Dungeons and Taverns' biggest structure yet. Recreating the Lone Fortress from Minecraft Dungeons and bringing it to vanilla. Breezes and Strays are at home here. You can obtain Power Crossbows from here.

Nether Port Nether Port is a mid-sized structure spawning at lava level with a crimson plank walkway around the main port structure containing one blaze spawner and some treasure rooms.

Piglin Outstation This outstation has Piglins spawning all the time and contains a secret vault guarded by piglin brutes. You can find maps for Piglin Donjons here.

Illager Manor Grand Illager Structure replacing 50% of all Woodland mansions, filled with Evokers, Vindicators, Pillagers, and Witches, but also jailed Iron Golems, Villagers, and Allays. You can find Illagers Bane here.

Ruined Towns Ruined Towns are ruins from the past with rubble everywhere, with suspicious gravel holding mostly just junk but maybe some sherds and other treasures.

Nether Skeleton Tower A tower structure inside the Nether generating with a loot chest and some smaller structures around, guarded by skeletons. You can find Nether Keep or Nether Port maps here.

Nether Skeleton Camps Small structure spawning in the nether with biome variants holding a few skeletons and a loot chest. You can find Skeleton Tower maps here.

End Castle End's version of a Stronghold and Endcity Hybrid. You can find Gravity, Wax Wings, End Ship Keys, End Crystals, and other things here. Can be found either with an End Castle Map or Eyes of Ender.

Piglin Donjon The Donjon is a Megastructure spawning rarely in crimson forest biomes containing several room types of the various bastion remnants and container crates filled with gold. Also look out for hidden vault rooms. On top is a Colosseum for Vault keys.

Creeping Crypt Creeping Crypts are a structure found in taiga biomes, filled with creeper, gunpowder, suspicious gravel, and if you are lucky, even a creeper spawner alongside the other trial spawner spawning creepers and undead.

Illager Hideout A rare underground dungeon that is filled with Illagers. A challenge for late-game players who seek a challenge.

Nether Keep This Mega Structure is a giant tower spawning inside the nether, containing three blaze spawner rooms with their own treasure chests. Bridges hold trial spawners and arenas to obtain keys for the vault inside. You can obtain Ghasted and Wither Coated here.

Stray Fort This fort generates in cold biomes and is infested with strays and guard towers.

Desert Ruins Desert ruins are an archaeology structure with a custom desert village spawning around it containing more archaeology. You can obtain Outreach here.

Taverns Taverns are places where you find beds and a trader selling maps to some of the dungeons or ruins of this datapack. You need to trade with the trader once for them to unlock the map trades.

Bunker A somewhat rare structure that resembles surface-exposed strongholds, they have a bigger room variety and don't have an end portal chamber.

Wells Why should the desert be the only place to have unnecessary wells?

Remnants Remnants are rare environmental ruins, not different from wild ruins but MUCH, MUCH rarer. One of them is a classic village that is abandoned.

Badlands Miner Outpost This unique outpost is more about the mining operations in Badlands. A good way to get gold and TNT.

Witch Villa Spawning in swamp biomes and Mangrove Swamps, these structures act as witches' woodland mansions with their own experiments and backyard.

Firewatch Towers They are atmospheric builds to make the world feel more lived in. You can use them as a small base or just to find a night's rest.

Piglin Camps Spawning in the nether, they act as smaller structures with one Piglin Brute and a loot chest. You can find Hamlet maps here.

Illager Camps The Illagers are on the move and set up camps all over the world! These small structures are a small challenge you can interact with on your travels. You can find Illager Structure Maps here.

Shrines Shrines leading down to 1-5 themed combat arenas that all follow one theme per shrine. The number of copper bulbs indicates how many rooms there are. You can find Shrine Keys, Ominous Shrine keys, and Traveler here. Ominous vaults are only in level 5 shrines.

Mangrove Swamp Hut The witches moved into the mangrove swamp with three different hut styles.

End Ships Lone Endships spawning within the End containing a vault needing an End Ship Vault Key. These vaults always hold Elytra, maybe even enchanted with Wax Wings.

Wild Ruins Under wild ruins fall things like small camps, huts, and dead redstone golems. They are environmental and supposed to add to making the world feel more lived in.

Underground House 'Tis but a Terraria reference.

End Lighthouse Structures spawning in the End acting as the End's version of Taverns. You can find maps here for End Castles and obtain End Ship Keys.

Conduit Ruin A way to teach players how to build a conduit with hints in the chest in the prismarine ring as well as being an archaeological site.

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